PRIX MELLINET
"Pour chevaux entiers, hongres et juments de 4 ans et au-dessus ayant une valeur inférieure ou égale à 28 k. et mis à réclamer pour 9.000.Prime Propriétaire : 80 % (2 & 3 ans), 55 % (4 & 5 ans), 45 % (6 ans & au-dessus)"
Official Result
PMUFinishing Order (Top 5)
ZEYZOUN
Pos. 1
FIRST DREM
Pos. 2
KING WOOTY
Pos. 3
MINIKING
Pos. 4
LINE D'ARGENT
Pos. 5
Official PMU payouts are not yet loaded for this course.They usually appear 5 to 15 minutes after the official finish.
Strategic Verdict
Consensus Results Ranking
ZEYZOUN
FIRST DREM
KING WOOTY
FAN ZONE
MINIKING


PREMIUM IPTV 4K
47$
99$ PER YEAR
LIFETIME ACCESS
200K+ MOVIES
VOD & CINEMA
20K+ CHANNELS
SPORT & WORLD
20K+ SERIES
DAILY UPDATES
Matrix Comparison
Transposed Spec Sheet v4.0
shoes Synthesis TOP CONTENDERS
Interactive Table — scores & ELO
PMU Odds (if avail.), supervisor probabilities, experience scores.
Table Control Center
Advanced Intelligence Matrix v4.2
Visual ELO Reminder — Top Delta
Highest increases (Δ) — Performance Gradient
Quinté Elite — Final Synthesis
Top 10 Premium Algorithmic
⚔️Faction Radar — top 2 per sex
Ranked by market odds + last race (form). Non-partant runners excluded.
Available after SYNTHESIS completion (experts).
| N° ↑ | Horse | Jockey | Tr. | Wt | Age | Odds | Form | SCORE | PISTE | DIST. |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | FIRST DREM | H.LEBOUCELO: 1593 | J.BOISNARD (S)ELO: 1300 | 59 | 4 | 3.2 | 2p0p3p9p9p5p3p2p3p | 22 | 0% | 29% |
| 2 | ZEYZOUN | M.EONELO: 1577 | A.FOUASSIERELO: 1310 | 58 | 8 | 2.8 | 5p1p4p5p3p5p8p3p4p | 32 | 125% | 84% |
| 3 | KING WOOTY | T.BLANCHOUINELO: 1575 | J.BOISNARD (S)ELO: 1300 | 56 | 5 | 5.9 | 0p4h3p1p215p1p2p0p3p | 12 | - | 88% |
| 4 | MINIKING | M.ANDROUINELO: 1500 | A.FOUASSIERELO: 1310 | 57.5 | 9 | 7.3 | 3p3p6p8p1p2p7p3p4p9p | 14 | - | 22% |
| 5 | LINE D'ARGENT | A.BOURGEAISELO: 1540 | N.LEENDERSELO: 1323 | 57 | 5 | 19.0 | 210p6p4p1p5p5p4p5p1p | 22 | - | 0% |
| 6 | FAN ZONE | D.BOCHEELO: 1618 | XL.LE STANGELO: 1377 | 56 | 6 | 6.1 | 5p1p7p1p4p8p6p0p210p | 28 | 0% | 64% |
Head-to-Head (H2H)
Direct Confrontations — Archive